Remove 2003 Remove Licensing Remove Virtualization
article thumbnail

What is the metaverse, and do I have to care?

The Verge

Neal Stephenson famously coined the term “metaverse” in his 1992 novel Snow Crash , where it referred to a 3D virtual world inhabited by avatars of real people. The protagonist is a master hacker who gets in katana fights at a virtual nightclub. But wait, now Ready Player One isn’t a metaverse and virtual worlds don’t have to be 3D?

3D 144
article thumbnail

A second Second Life – new competition in virtual worlds - Trends in the Living Networks

Trends in the Living Networks

» A second Second Life – new competition in virtual worlds Ross Dawson, February 20, 2007 5:02 AM US PT Hey, how come I read about this on Scobleizer first? Second Life has established itself as the de facto leader in user-created free-form virtual worlds. TD Goodcliffe believes that the space is open for the taking.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Warner Bros. roils game industry with patent on Nemesis gameplay mechanic by Kirkland’s Monolith

GeekWire

For example, the Japanese company Namco Bandai has a patent on record for its series Katamari Damacy , which was filed in 2003 and granted in 2008. In practice, it’s not unheard-of for game companies to file a patent on behalf of their products’ unique features.

Industry 137
article thumbnail

Mobile social networking, meaning virtual networks bringing people physically together, will inevitably be a pervasive application - Trends in the Living Networks

Trends in the Living Networks

I wrote about proximity dating in my 2002 book Living Networks and on this blog in early 2003 , at the time referring to Imahima, an early player in this space in Japan. The information that is available would be relevant to the setting - quick LinkedIn-type information for a business meeting v. Facebook dating status for a bar.

Network 60
article thumbnail

Extinction Timeline: what will disappear from our lives before 2050 - Trends in the Living Networks

Trends in the Living Networks

Free chapters) Implementing Enterprise 2.0 m Kaya wrote:Thank you Ross for the great articl.[ more ] ABC TV interview: The future of direct selling (1) James wrote:Ross,I have followed your work fo.[ more ] Six ways technology is transforming small business (1) Greytip Online wrote:When we talk about productivity and.[

Trends 167
article thumbnail

Launching the Web 2.0 Framework - Trends in the Living Networks

Trends in the Living Networks

Framework is released on a Creative Commons license, which allows anyone to use it and build on it as they please, as long as there is attribution with a link to this blog post and/ or Future Exploration Network. Collectively these cover the primary landscape of Web 2.0. As with all our frameworks, the Web 2.0

Trends 159
article thumbnail

Interviews: Six important forces that will shape 2009 - Trends in the Living Networks

Trends in the Living Networks

PM Network magazines lead article on virtual teamwork (440KB), featuring Ross Dawson on the cover. December 2003 (1). November 2003 (2). October 2003 (1). July 2003 (1). June 2003 (1). May 2003 (2). April 2003 (2). March 2003 (1). February 2003 (3). January 2003 (2).

Trends 92