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Sports Illustrated publisher Maven raises $24M to help Seattle media tech startup expand

GeekWire

Maven , the Seattle-based media company that publishes Sports Illustrated, raised an additional $24 million to help fuel expansion and reduce its debt. Licensing firm Authentic Brands Group, which bought Sports Illustrated in May 2019 from Meredith Corp.,

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James Heckman resigns as Maven CEO after tumultuous run leading Sports Illustrated publisher

GeekWire

James Heckman, CEO and founder of the Seattle-based media company that publishes Sports Illustrated, announced his resignation Wednesday. He will be replaced by Ross Levinsohn, currently the CEO of Sports Illustrated media. the former owner of Sports Illustrated. (Maven Photo). Maven has a new leader.

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Seattle-based Sports Illustrated publisher Maven sued by former magazine owner Meredith Corp

GeekWire

Maven , the Seattle-based media company that publishes Sports Illustrated, is being sued by Meredith Corp., Licensing firm Authentic Brands Group, which bought SI in May 2019 from Meredith, sold the magazine’s print and digital publishing rights to Maven. the former owner of the longstanding magazine.

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CIOs Need To Prepare For The Arrival Of Face Scan Technology

The Accidental Successful CIO

Although this new technology may affect all the people who have the CIO job eventually, CIOs who work for sports ventures are going to be seeing it first. Several pro sports teams, including the New York Mets and the Los Angeles Football Club, are preparing to test facial-recognition technology in their stadiums.

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An official NFL game is coming to Meta Quest and PSVR

The Verge

It will be developed in partnership with sports technology company StatusPro, which makes use of player data for an AR training tool already used by NFL teams. We are grateful to the NFL and our community of investors and stakeholders who share our vision to create an entirely new standard in sports and gaming,” Hawkins says in a statement.

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Funko getting into NFTs by combining physical and digital pop culture products and acquiring key app

GeekWire

The craze across art, sports, gaming and elsewhere taps into some of the interests and habits of traditional collectors, but with a modern twist built on the back of blockchain. figurines, for which Funko holds licenses to create characters across a wide range of properties from television, movies, sports, music, comics, video games and more.

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Veritone launches new platform to let celebrities and influencers clone their voice with AI

The Verge

that will let creators, media figures, and others generate deepfake clones of their voice to license as they wish. Although Veritone markets itself as an “AI company,” a big part of its revenue apparently comes from old-school advertising and content licensing. Synthetic content will raise lots of questions about authenticity.

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