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Outreach founders reveal new ‘buyer copilot’ AI startup that automates customer demos

GeekWire

(LinkedIn Photos) A new Seattle startup led by the co-founders of sales software giant Outreach is using AI to automate initial customer interactions and provide personalized product demos for B2B companies. Companies can use FullContext to engage potential buyers and run demos, straight from their websites and outbound email campaigns.

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Sensorium demos AI-driven avatars as latest virtual beings

Venture Beast

Sensorium Galaxy is an upcoming virtual world that will blend human and AI characters so that humans can have unscripted conversations with virtual beings. [link] All the sessions from Transform 2021 are available on-demand now. And it’s showing off some of those AI characters now.

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Learn Anywhere, Anytime: Virtual Education for Lifelong Learners

Kitaboo

Promoting Online Learning Programs with Virtual Education VI. There’s a virtual learning path for everyone. Promoting Online Learning Programs with Virtual Education Engaging in learning empowers people of all age groups and backgrounds to excel in their ongoing educational pursuits. Watch a live demo to know more.

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The most promising pitches from Techstars Seattle Demo Day 2024

GeekWire

TalkStack CEO Eunice Wong on stage with Techstars Investment Manager Carson Nye at the Techstars Seattle Demo Day at the Museum of Pop Culture. Techstars played 2-minute video pitches for each company at Demo Day, then conducted a short Q&A with CEOs on stage. Tawkit Tawkit CEO and co-founder Atai Barkai. Enter Tawkit.

B2C 115
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Microsoft and Niantic demo a HoloLens version of Pokémon Go

The Verge

The demo shows how HoloLens users could spot a Pokémon in the wild and feed it berries ahead of a typical gym battle with another player. While this demo is not intended for consumer use, it offers an early glimpse into the future evolutions in both software and hardware,” says John Hanke , CEO and founder of Niantic.

Microsoft 139
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Why Tribeca Games Went Virtual with Parsec

Information Week

The introduction of a virtual showcase of video games at the Tribeca Festival meant finding a way to make game demos playable for a global audience.

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Lessons in virtual reality: What these computer science students built (and learned) in 10 weeks

GeekWire

Kenneth Ma, left, a member of the University of Washington team behind the PrezVR virtual reality presentation app, gives a demo to Lawrence Tan, right, a fellow computer science student attending the recent AR/VR Capstone Demo Day on the UW campus. Here’s a rundown, with overview videos created by each team.