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Latest round of Unity layoffs impacts 50 Seattle-area employees

GeekWire

The Unity engine powers many PC/console games and the vast majority of mobile games available on the market today. Less famously, Unity has also seen use in making films, training artificial intelligence, worker training films, and model creation for automakers and architects.

Film 104
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How smaller countries and regions can develop their film and screen industries – 5 key issues

Trends in the Living Networks

film production has become highly mobile). Trends in film finance (e.g. difficulty in financing independent films in small countries, hedge fund financing for Hollywood productions). Licensing (i.e. shift to licensing shifts risk/ return profile for games development). diffusion of broadband, mobile etc.).

Film 74
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PUBG’s developer is suing Apple, Google, and the developer of lucrative PUBG lookalike Free Fire

The Verge

PUBG -maker Krafton filed a big lawsuit Monday : it’s suing the developer of two mobile games that it accuses of copying PUBG: Battlegrounds , the hit PC battle royale shooter, and it’s suing Apple and Google for distributing those games on their app stores. In case you’re wondering about that film: Update on the below: 1.

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Epic Games buys Seattle-area video game development toolmaker RAD

GeekWire

Oodle was recently licensed by Sony for use with the PlayStation 5 , in a specialized edition called Oodle Kraken that — to use RAD’s term — “ supercharges ” the PS5’s data loading. and made part of its business out of licensing Unreal ‘s engine to other studios.

Video 141
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Swedish video game conglomerate to acquire Portland’s Dark Horse Comics

GeekWire

Embracer Group is the parent company of businesses developing and publishing PC, console and mobile games for the global games market. Dark Horse also published a long run of assorted miniseries set in the shared universe of the Aliens and Predator film franchises, as well as Buffy the Vampire Slayer, Conan the Barbarian, and The Terminator.

Video 112
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The new class of CEOs at Verizon, AT&T and T-Mobile

The Verge

Over the past decade, the leaders of Verizon, T-Mobile, and AT&T oversaw a shift from simplistic feature phones into the era of smartphones and streaming. If you “believe that mobile consumption is the future,” Smith says, “which clearly AT&T does, then you’re going to need a channel to deliver.”. Verizon CEO Hans Vestberg.

Mobile 77
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Five steps to effective content distribution strategies

Trends in the Living Networks

The software titan was finally galvanized to implement the strategy it had been musing about for years—switching to licensing its software as an annual subscription instead of a one-off purchase. In early 2002 MPEG LA, the licensing body formed to represent the 18 firms holding the patents that underlie MPEG-4, announced its pricing plans.

Strategy 118